HoloLens - Spectator view - allowing others to see what you are seeing

Microsoft just announced an update around the HoloLens that allows you to share on what you are seeing (from a first-person perspective) with others to make to more interactive. This is a combination of MRC (Mixed Reality Capture) which already exists and some new updates that address some of the short coming of the MRC - especially when working with a audience. The main use case on the spectator view - as the name suggests is to allow those in the room not wearing a device to see the holograms but also the interactions that the folks wearing HoloLens with their mixed reality experience....

February 14, 2017 · Amit Bahree

How I feel each time I wear the HoloLens?

Honestly, I don’t think even Tony Stark can explain - this sums it up quite nicely and the music is just the cherry on top. :)

October 5, 2016 · Amit Bahree

Real-time performance capture - HoloPortation?

Some of the folks working on PPI and HoloPortation team from MSR left and went to setup a new company called PerceptiveIO . They have recently published a paper called Fusion4D: Real0time performance capture of challenging scenes. In that they cover some of the work around multi-view performance capture, the raw depth acquisition and preprocessing that needs to be done around that. This interestingly also handles deformation changes (e.g. taking off a jacket or a scarf) and these can be non-rigid and much more difficult to handle, but they are done beautifully....

October 5, 2016 · Amit Bahree

Monkeying Around with Holograms

I guess you can see the similarity. No? 😈

April 29, 2016 · Amit Bahree

HoloLens - Device Portal (Part 2)

In addition to the HoloLens Device Portal ( see part 1 ), another option is using the UAP HoloLens companion app which you can install from the store . I think this is a little more end-user friendly, and perhaps a little less developer focused. It exposes a subset of the same functionality. Once you install it, you connect more or less in the same manner; I think most people will like the live streaming option....

April 26, 2016 · Amit Bahree

HoloLens - Device Portal (Part 1)

One of the advantages of running Windows 10 on the HoloLens is that it has all the regular features that you would expect. From a developers perspective, one of those being the Device Portal which is awesome. It is essentially a web server that is being hosted on the machine, and allows you to manage your device over Wifi and USB. It is a must have if you want to stream your apps (including Holograms) so that others can see it, or alternatively you can record and then share....

April 25, 2016 · Amit Bahree

Creative Coding

As we start to play and explore with new AR/VR mediums like Oculus and HoloLens there is a stronger shift from the traditional medium of working from a more transaction with-known-outcome based model to a more expressive and exploratory model. In the context of many enterprises this is a bigger shift - albeit some of it they have started seeing with mobility but still not the same. I really like how Rick explains and expresses this both in terms of definition and thinking....

April 22, 2016 · Amit Bahree